Vacation 2: WIP This is the girl by
@ragukokarn
Sneaky peaky. Dum-da-dum. Daddadadadaa-dum-da-dum.
I don't know if I should share these steps in learning or not. I myself think it is a little intresting to go back and see later how progression was made. Now I figured out several key elements that I am going to use for the future. The base mesh is structurally broken, so I need to make a better one still. We got nodes and displacement maps and curves and anchor brushes and skin extraction and IES light profiles.. and we are just getting started. There is another tool that I am not sure how to work with that will become absolutely necessary - "transpose master".
That clothing is shite, but I am figuring that part out soon enough. I guess the absurdity of this unfinished piece is also kind of valid in a contextual way :)
Maybe I will finish this with all the pizzazz I wanted. So many hours of work left oof.
Shall I?
My lizard brain says dewit, my rational brain asks do you think you can do it?
And I think I know someone with that clock. :O